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Mechdyne公司是世界最大的沉浸式网络化协作视觉系统的专业企业。在公司承接的各种项目中,我们通过深入了解用户需求,为用户提供产品和定制解决方案,其中包括视觉设备、软件及支持系统等。Mechdyne的子公司VRCO有限公司专门从事沉浸式和交互式软件的开发和技术支持。另一家子公司Fakespace Systems有限公司主要提供高级显示技术和服务。 
Mechdyne公司成立于1996年,创始人Chris Clover博士是美国爱华州立大学的博士毕业生,在大学的“虚拟现实应用中心”积累了丰富的经验。他认识到高级视觉化和交互技术前景被看好,而且在研究过程中逐渐发现定制系统、软件和服务的市场需求,并具有巨大潜力。公司研发出了第一款可用现有PC机代替超级计算机进行驱动的商用CAVE™系统;第一款用于沉浸式视觉应用领域的后端投影曲线屏幕系统;以及世界上第一个可配置的沉浸室-FLEX™。
 
Mechdyne公司的快速健康发展使其成为大型视觉技术创新产品的顶级供应商。短短几年之内,公司已先后为世界六大洲的客户成功地安装了先进的系统设备。此外,为满足客户的特殊需求,公司源源不断地开发出新产品和新服务,旨在提供给客户完整的“即买即用”系统,让视觉化设备更加灵敏,且更加适合客户的企业工作流程。
 
公司于2003年成功收购Fakespace Systems公司,组成了世界上最大的大型视觉化解决方案专业企业。Fakespace Systems始建于1988年,是沉浸式视觉技术研发领域的先锋企业,产品被广泛应用于科研及商务领域,许多研究成果都是世界视觉化技术领域的“开先河”之作。合并后的企业在技术咨询、设计、安装和大型视觉化解决方案方面拥有丰富的经验,客户包括美国Los Alamos国家实验室、NASA、波音、康菲、约翰迪尔、以及美国陆军和海军。
 
2005年,Mechdyne继续收购了VRCO有限公司,该公司是交互3D视觉化软件的研发企业,同时也提供技术顾问和项目承包服务。VRCO的悠久历史和专业背景巩固了Mechdyne作为全球视觉化解决方案顶级提供商的市场地位。Fakespace和VRCO的品牌由母公司Mechdyne保留,Fakespace分公司主要负责大型视觉化系统集成,VRCO分公司则主要负责计算机系统和软件的相关业务。
 
Mechdyne公司倾尽其19年来在世界领先创新和市场创建体验中所收获的技能,为客户提供多种大型沉浸式显示器、交互技术以及软件支持、计划支持和售后服务。我们的解决方案使企业客户能够将视觉仿真快速整合到商务实战中去,确保业务成功并取得高回报。
 
Mechdyne is the world’s largest company dedicated to consulting and development of immersive, networked and collaborative visualization systems. The company addresses complex projects where an in-depth understanding of user requirements leads to the development of products and customized solutions involving elements of visual, software and support systems. Mechdyne’s subsidiary VRCO, Inc. specializes in immersive and interactive software development and support. Subsidiary Fakespace Systems Inc. provides advanced display technology and implementation services.
 
Mechdyne Corporation was founded in 1996 by Dr. Chris Clover, an Iowa State University Ph.D. graduate with extensive experience at the university’s Virtual Reality Applications Center. He recognized the potential for advanced visualization and interaction technologies and his research led him to realize the growing demand for customized systems, software, and services. The company went on to develop the first commercial CAVE™ to be driven with off-the-shelf PC’s instead of a supercomputer, the first rear-projected curve screen systems used in immersive visualization applications, and the world’s first reconfigurable immersive room, the FLEX™. 
 
Mechdyne quickly and profitably grew to be one of the leading suppliers and innovators of large-scale visualization technology. Within a few years, the company had successfully deployed advanced systems on six continents. New products and services were developed in response to specific customer requirements as well as a growing understanding of creating turn-key systems to make visualization systems more intuitive and applicable to enterprise workflows.
 
In 2003, Mechdyne acquired Fakespace Systems, thereby creating the world's largest company dedicated to providing large-scale visualization solutions. Fakespace Systems originated in 1988 as a pioneer in the development of immersive visualization for research and commercial market applications and had also introduced many ‘world's firsts’ advancements in visualization technology. The combined company instantly had an unparalled wealth of experience in consultation, design, installation, and servicing of hundreds of large-scale visualization solutions for clients such as Los Alamos National Laboratories, NASA, Boeing, Conoco Phillips, John Deere, and the U.S. Army and Navy.
 
In 2005, Mechdyne acquired VRCO, Inc., a developer of interactive 3D visualization software and provider of consulting and contract services. The addition of VRCO's rich history and expertise solidified Mechdyne’s position as the world's largest dedicated visualization solutions provider, with a reputation for exceptional service and support, the industry's most recognizable brands, and the world's largest installed base of advanced visualization systems. Fakespace and VRCO brands have been maintained under the Mechdyne parent company, with the Fakespace division focused on large-scale visualization system integration and the VRCO division focused on computing systems and software.
 
Mechdyne applies the skills acquired through more than 19 years of world-leading innovation and market-building experience to offer the industry’s broadest range of large-scale and immersive displays, interaction technologies, and enabling software, backed by planning support and after-purchase services. Our solutions allow organizations to quickly integrate visual simulation into business operations and ensure successful, ongoing operation with high return on investment. 
 
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